5.0 out of 5 stars Great game, very exciting
This game is very exciting, the graphics are amazing and the battles are incredible, lots of real time fighting and animation.
So, I just couldn’t resist. Bought the game on release day (at BestBuy) and now have played through a bunch of missions. The good:
The concept of the game is fantastic — who doesn’t love running around with a lightsaber and force pushing stormtroopers?
The graphics are more than adequate — I’m sure not as good at the 360/PS3 but the game still looks pretty darn good.
The purchasing of new force powers with force points works well.
The story line is very good, as is the voice acting.
The actual control motions are well thought out, and pretty natural.
The problem is that the mechanics just aren’t there.
The big problems with the game are:
1. Too easy — there’s really no consequence to dying. You just are resurrected and go about your merry way.
2. The camera — I think that the camera angles are what really hinder the game. This game would be ideal from a first person perspective, but is played entirely in the third person. As a result, the camera angles are critical, and LucasArts’ coding is just not up to snuff. The camera often looks in directions you don’t want, especially in tight spaces and with lots of enemies. Also, since the commands/combos are all dependent on moving the Wiimote/Nunchuck in a particular direction IN RELATION TO YOUR CHARACTER the controls become confusing when the camera is not oriented over your shoulder. If you’re fighting a boss it’s not a big issue as you can lock the camera on your target. This doesn’t really apply in a room full of stormtroopers, though.
3. Saving – the game saves as you go past checkpoints (ala Halo, and most other FPS games), but when you come back (after turning off the Wii) you start back at the beginning of the chapter as opposed to at the last checkpoint that you encountered. I fail to see the point of the checkpoint system. Further, it makes it difficult to pick up and play for a half hour — you really want to continue until you’re done with the chapter.
As a result you wind up with a beautiful looking, intuitive game with a great storyline that’s just more difficult to play than it should be.
3.0 out of 5 stars Rent dont buy
I was really excited about this title. I’m a star wars nerd and what better way to act out childhood fantasies then wielding a plastic control pretending to be a powerful sith…
The story behind this new entry into the Star Wars universe starts with Darth Vader being sent to Kashyyyk by Palps in order to track down a Jedi that survived Order 66 and the Jedi purge. Vader lands on the planet in his shuttle, and you proceed to kick some serious Wookie butt. The Stormtroopers you see are a nice blend of the Clone Trooper outfit and the newer Storm Trooper outfit, you can see the progression. From their sound, I think the clones aren’t in use anymore by this time. The main reason I say that is that they sound a little scared when they status Vader on things, but the whole difference in the Clones and Storm Troopers is a discussion for another geek day. Vader finds the rogue Jedi, and you get your first real battle. Once Vader defeats him and is about to deliver the final blow, the lightsaber is Force Pulled out of his hand and he turns around to see . . . a little boy, maybe 5 years old I would say. Vader feels that the Force in the kid and stands there for a minute thinking of what to do and takes back his lightsaber. The Stormtroopers come up with their guns trained on the kid, and Vader turns around to face them. Cut to the kid’s scared face as you hear Vader’s lightsaber fire up and takes out everyone – rouge Jedi and Stormtroopers alike. With no witneses, he leads the boy away to become his Secret Apprentice. As the Apprentice, you’ll go on missions to find other rouge Jedi, and see how the Rebellion came to be. That’s about all I know on the story so far, it’s as far in game as I was able to get tonight.
First off, as expected, the graphics aren’t anywhere close to what I’m hearing the PS3 and XBox 360 are. That’s ok, because I think the graphics are still pretty impressive on this game. Cutscenes are rendered well, the action is pretty fluid, and I didn’t really notice any distracting frame drops like I’ve seen in other titles. There were some graphics glitches, though, but I hear that those are showing up on the other consoles as well – characters sliding through objects/walls, capes and costumes cutting through figures, that kind of thing. But, it’s not that bad, really. From my gamer perspective I’d say it looked pretty good.
I was initially disappointed to hear that the Havoc and DMM physics engines weren’t going to be in the Wii version, but they do manage to pull it off pretty well. Your victims squrim around when you’ve got them in a Force Hold, they scream and grunt realistically when you toss them around like ragdolls (I’ll get to that in a minute, by far the most awesome part of this game), and there is some rudimentary A.I. being implemented here where they will at least display some level of self-preservation once they realize you’re going to squish them like a bug with your Force Slam. I had a few Rebel Militia guys running away after I grabbed a flaming barrel, so that’s always fun. There are so many things in the environment that are breakable or throwable, it’s really amazing to see. Again, I know the PS3/XBox 360 versions make this look silly with their DMM physics, but the Wii is immersive enough for me in this aspect.
The controls are what sets this game apart. When a game implements a good control scheme for the Wii, it just feels right. You get a lot of games where the controls do feel tacked on, it’s just not that exicting to play. Not this one, the controls are incredible. The recently shown Motion+ 1:1 controls would have been great, but honestly, how many of us can realistically wield a sword or lightsaber in a fluid manner anyway? My Apprentice onscreen would look like a flailing idiot, just like me. The limited motion recognition is fine with me, lets me look like a fool while the Apprentice is still fun to watch. Contrary to some opinions, it’s much more than just “waggle” (most of those opinions are voiced by PS3 of XBox360 snobs . . . saber-envy, I guess). You swing left-to-right, so does the Apprentice. You swing right to left, so does he. An upward swing? He throws and uppercut-like strike. Downward? Overhand slice. Thrust forward? Lunging stab. You get the picture. You can string together some pretty cool combos with this and, coupled with the force powers, open up some serious Sith whooping.
The Force powers are controlled with the Nunchuck. Push it forward, and you do a simple Force Push. If an object on the screen is highlighted, you can Force Grab by holding the Z button and use the control stick to move it out of the way or throw it at a whimpering target . . . who screams satisfyingly when it hits. The C button gives you your Force Lightning. One of my favorite moves in stringing together attacks is to grab the target soldier, hoisting him up in the air with the Force, and throwing the lightsaber to impale him. I threw a lot of guys into walls, off cliffs/catwalks, into each other. The Force Grab/Throw is by far the coolest and most natural attack I’ve ever experienced in any of the Star Wars games I’ve played. And I used it. A lot. And was grinning ear to ear the whole time. Does that make me a Sith?
There is a great training mode, for use with the young Padawans to help get the controls and attacks down before trying out the game. Very interesting use of first-person style showing both hands onscreen using a Wiimote and Nunchuck.The Apprentice’s droid is facilitating the training, telling you what to do to get what effect. Well done, overall, and does a great job of introducing the controls, explaining their use, and giving you ample time to experiment with combos and the like.
Lastly, I want to spend a little time on the voice-over experience. So far, Sam Witwer is great in the voice-over acting. Apparently, the cut scenes were actually recorded by the actors on green-screen, interacting with each other, then captured and animated in the game rendering, so there is actual chemistry between them. I haven’t heard much from Juno Eclipse yet, the Apprentice’s pilot for his ship, the Rouge Shadow, but what I’ve heard from her, voiced by Nathalie Cox, has been pretty good. Matt Sloan did the voice for Darth Vader, and I’ll tell you what, at first I thought it was James Earl Jones, he really nailed the voice. It looks from the cast that they have Jimmy Smits reprising his role as Bail Organa, but I haven’t gotten anywhere near his part in the game, I’m guessing. The story is acted wonderfully, and I don’t see (yet) any heavy handed influence from George Lucas, which is a good thing. At least, if he throws a Jar Jar Binks or Ziro the Hutt in there, at least let me be able to kill it mercilessly. It really has an older Star Wars feel to it, could even be compared to the Knights of the Old Republic game and it’s storyline, and I’m really enjoying it so far. I’ll report more as I get deeper into the game, and especially as I try out the Wii-exclusive Duel Mode, which really looks to be amazing. I’m sure my Padawan daughter will wipe the floor with me, but that’s just good parental bonding, right?
First of all, you should know that this game is kind of short. I received it yesterday and it took roughly 10 hours on standard difficulty to complete.
Yet the fact that I didn’t move the entire 10 hours is testament to this game’s ability to be loads of fun to play, regardless of game-length.
THE GOOD:
The opening level places you in command of Darth Vader, giving you a preview of the absolute power of the force… that you realize you can’t match at first with the apprentice. As the developers have stated, this is to give you a chance to realize what you can become.
The absolute awesomeness of this level really sets the tone for the game. Marching down and eliminating Wookies while ATAT’s walk down below from the cliff and Star Destroyers, troop transports, and TIE Fighters fly all around left me feeling like this was really Star Wars.
The leveling in the game gives you a chance for character customization once you take control of the apprentice. Want your force-grip to be able to grab two enemies instead of one? Spend your force points in upgrading force-grip. Also – you can wear various costumes, make your lightsaber one of nearly 20 colors with various special effects, and really make your character your own.
The gameplay is solid, with a few questionable level designs toward the end of the game.
THE BAD:
The story is ‘good’ but as I gave the writer of the novel a hard time for not delving deep enough – I have to say that the cutscenes were chopped down to the point where you really can’t grasp the full impact of the story which was more clear in the novel.
The Romance:
The love dialog/romance is worse than George Lucas if that gives you any indication. These characters develop feelings for one another despite Juno Eclipse being little more than a ‘professional imperial’ who forgot to button the top 5 buttons on her uniform and having no dialog really outside of a few sentences in the cut scenes.
Then again – if I saw a woman dressing like that I suppose it wouldn’t take much romance for me to develop feelings for her either.
Multiple Endings? There is a dark side ending and a light side ending, but this isn’t Knights of the Old Republic. 99% of the game is the same regardless of what you choose to be/wear/do. The final ‘choice’ is made 30 seconds before the final boss fight. Regardless of how you play the game – it comes down to what you do 30 seconds before you fight the final boss. I was hoping for a variety of missions or at least a change in objectives.
Frustrating objectives:
Sometimes your objective is very vague. I spent more than one level wandering in circles and jumping off cliffs trying to figure out what to do because the mission objective was something like “Pick out the hydrospanner from the flexoregulator” which is probably something you would know if you were an uber-geek who knew what either was. Guesswork and trial and error. Also – in the second Raxis Prime level the force controls at the end LIE to make you die quicker.
Bugs:
Few and far between, but I had some ATST decide to despawn (which was good for me) and a few hiccups. For the most part the game was solid.
OVERALL:
Despite the flaws, I sat through the entire 10 hours and couldn’t stop because it was extremely addictive. The game is simple – but it works and is fun. You can tell a lot of love went into this, but you can also tell that the cutscenes feel disconnected from the rest of the story in terms of dialog because of spotty editing which leaves you wanting more.
This is better than anything else LucasArts has had in a while, and you really feel like this is Star Wars.
Bottom line: A step in the right direction. A+ Gameplay, C- Story.
4.0 out of 5 stars
Awesome game but a little shorter than I would have liked
Great game with a great gaming controls/interface. Once you start playing it’s really hard to put it down.
2.0 out of 5 stars
Overly complicated button masher
This game is a pretty typical button masher action game. However, as you progress, you have to think quite a bit about how you wish to spend points to specialize your character…
3.0 out of 5 stars
Fun gameplay, sup-par story.
Star Wars: The Force Unleashed delivers as far as fun game play. The light saber combat and the force powers actually felt fun to use with the Wiimote – pushing stuff out of the…
4.0 out of 5 stars
Great game, really bad ending.
I wont give away the ending, but it was very disapointing… Play this game for all that’s there on the way to the ending.
4.0 out of 5 stars
Another Fun Star Wars Game
A lot of fun to play. The graphics are good and the storyline is really interesting for this game. When you’re playing the game it almost feels like you’re a part of a Star Wars…
5.0 out of 5 stars
Does another game exist
I bought this game for a kid – he is at his friends house with the game or plays it at home everyday – Loves it and very happy to have it. So do his friends.
5.0 out of 5 stars
Best Jedi Game Ever
Ok this is the best Star Wars game for being a jedi. All the force techniques are awesome. It’s really fun controlling people with the force. The story’s pretty good as well.
5.0 out of 5 stars
Great game, very exciting
This game is very exciting, the graphics are amazing and the battles are incredible, lots of real time fighting and animation.
So, I just couldn’t resist. Bought the game on release day (at BestBuy) and now have played through a bunch of missions. The good:
The concept of the game is fantastic — who doesn’t love running around with a lightsaber and force pushing stormtroopers?
The graphics are more than adequate — I’m sure not as good at the 360/PS3 but the game still looks pretty darn good.
The purchasing of new force powers with force points works well.
The story line is very good, as is the voice acting.
The actual control motions are well thought out, and pretty natural.
The problem is that the mechanics just aren’t there.
The big problems with the game are:
1. Too easy — there’s really no consequence to dying. You just are resurrected and go about your merry way.
2. The camera — I think that the camera angles are what really hinder the game. This game would be ideal from a first person perspective, but is played entirely in the third person. As a result, the camera angles are critical, and LucasArts’ coding is just not up to snuff. The camera often looks in directions you don’t want, especially in tight spaces and with lots of enemies. Also, since the commands/combos are all dependent on moving the Wiimote/Nunchuck in a particular direction IN RELATION TO YOUR CHARACTER the controls become confusing when the camera is not oriented over your shoulder. If you’re fighting a boss it’s not a big issue as you can lock the camera on your target. This doesn’t really apply in a room full of stormtroopers, though.
3. Saving – the game saves as you go past checkpoints (ala Halo, and most other FPS games), but when you come back (after turning off the Wii) you start back at the beginning of the chapter as opposed to at the last checkpoint that you encountered. I fail to see the point of the checkpoint system. Further, it makes it difficult to pick up and play for a half hour — you really want to continue until you’re done with the chapter.
As a result you wind up with a beautiful looking, intuitive game with a great storyline that’s just more difficult to play than it should be.
Save your $$ — rent.
3.0 out of 5 stars
Rent dont buy
I was really excited about this title. I’m a star wars nerd and what better way to act out childhood fantasies then wielding a plastic control pretending to be a powerful sith…
The story behind this new entry into the Star Wars universe starts with Darth Vader being sent to Kashyyyk by Palps in order to track down a Jedi that survived Order 66 and the Jedi purge. Vader lands on the planet in his shuttle, and you proceed to kick some serious Wookie butt. The Stormtroopers you see are a nice blend of the Clone Trooper outfit and the newer Storm Trooper outfit, you can see the progression. From their sound, I think the clones aren’t in use anymore by this time. The main reason I say that is that they sound a little scared when they status Vader on things, but the whole difference in the Clones and Storm Troopers is a discussion for another geek day. Vader finds the rogue Jedi, and you get your first real battle. Once Vader defeats him and is about to deliver the final blow, the lightsaber is Force Pulled out of his hand and he turns around to see . . . a little boy, maybe 5 years old I would say. Vader feels that the Force in the kid and stands there for a minute thinking of what to do and takes back his lightsaber. The Stormtroopers come up with their guns trained on the kid, and Vader turns around to face them. Cut to the kid’s scared face as you hear Vader’s lightsaber fire up and takes out everyone – rouge Jedi and Stormtroopers alike. With no witneses, he leads the boy away to become his Secret Apprentice. As the Apprentice, you’ll go on missions to find other rouge Jedi, and see how the Rebellion came to be. That’s about all I know on the story so far, it’s as far in game as I was able to get tonight.
First off, as expected, the graphics aren’t anywhere close to what I’m hearing the PS3 and XBox 360 are. That’s ok, because I think the graphics are still pretty impressive on this game. Cutscenes are rendered well, the action is pretty fluid, and I didn’t really notice any distracting frame drops like I’ve seen in other titles. There were some graphics glitches, though, but I hear that those are showing up on the other consoles as well – characters sliding through objects/walls, capes and costumes cutting through figures, that kind of thing. But, it’s not that bad, really. From my gamer perspective I’d say it looked pretty good.
I was initially disappointed to hear that the Havoc and DMM physics engines weren’t going to be in the Wii version, but they do manage to pull it off pretty well. Your victims squrim around when you’ve got them in a Force Hold, they scream and grunt realistically when you toss them around like ragdolls (I’ll get to that in a minute, by far the most awesome part of this game), and there is some rudimentary A.I. being implemented here where they will at least display some level of self-preservation once they realize you’re going to squish them like a bug with your Force Slam. I had a few Rebel Militia guys running away after I grabbed a flaming barrel, so that’s always fun. There are so many things in the environment that are breakable or throwable, it’s really amazing to see. Again, I know the PS3/XBox 360 versions make this look silly with their DMM physics, but the Wii is immersive enough for me in this aspect.
The controls are what sets this game apart. When a game implements a good control scheme for the Wii, it just feels right. You get a lot of games where the controls do feel tacked on, it’s just not that exicting to play. Not this one, the controls are incredible. The recently shown Motion+ 1:1 controls would have been great, but honestly, how many of us can realistically wield a sword or lightsaber in a fluid manner anyway? My Apprentice onscreen would look like a flailing idiot, just like me. The limited motion recognition is fine with me, lets me look like a fool while the Apprentice is still fun to watch. Contrary to some opinions, it’s much more than just “waggle” (most of those opinions are voiced by PS3 of XBox360 snobs . . . saber-envy, I guess). You swing left-to-right, so does the Apprentice. You swing right to left, so does he. An upward swing? He throws and uppercut-like strike. Downward? Overhand slice. Thrust forward? Lunging stab. You get the picture. You can string together some pretty cool combos with this and, coupled with the force powers, open up some serious Sith whooping.
The Force powers are controlled with the Nunchuck. Push it forward, and you do a simple Force Push. If an object on the screen is highlighted, you can Force Grab by holding the Z button and use the control stick to move it out of the way or throw it at a whimpering target . . . who screams satisfyingly when it hits. The C button gives you your Force Lightning. One of my favorite moves in stringing together attacks is to grab the target soldier, hoisting him up in the air with the Force, and throwing the lightsaber to impale him. I threw a lot of guys into walls, off cliffs/catwalks, into each other. The Force Grab/Throw is by far the coolest and most natural attack I’ve ever experienced in any of the Star Wars games I’ve played. And I used it. A lot. And was grinning ear to ear the whole time. Does that make me a Sith?
There is a great training mode, for use with the young Padawans to help get the controls and attacks down before trying out the game. Very interesting use of first-person style showing both hands onscreen using a Wiimote and Nunchuck.The Apprentice’s droid is facilitating the training, telling you what to do to get what effect. Well done, overall, and does a great job of introducing the controls, explaining their use, and giving you ample time to experiment with combos and the like.
Lastly, I want to spend a little time on the voice-over experience. So far, Sam Witwer is great in the voice-over acting. Apparently, the cut scenes were actually recorded by the actors on green-screen, interacting with each other, then captured and animated in the game rendering, so there is actual chemistry between them. I haven’t heard much from Juno Eclipse yet, the Apprentice’s pilot for his ship, the Rouge Shadow, but what I’ve heard from her, voiced by Nathalie Cox, has been pretty good. Matt Sloan did the voice for Darth Vader, and I’ll tell you what, at first I thought it was James Earl Jones, he really nailed the voice. It looks from the cast that they have Jimmy Smits reprising his role as Bail Organa, but I haven’t gotten anywhere near his part in the game, I’m guessing. The story is acted wonderfully, and I don’t see (yet) any heavy handed influence from George Lucas, which is a good thing. At least, if he throws a Jar Jar Binks or Ziro the Hutt in there, at least let me be able to kill it mercilessly. It really has an older Star Wars feel to it, could even be compared to the Knights of the Old Republic game and it’s storyline, and I’m really enjoying it so far. I’ll report more as I get deeper into the game, and especially as I try out the Wii-exclusive Duel Mode, which really looks to be amazing. I’m sure my Padawan daughter will wipe the floor with me, but that’s just good parental bonding, right?
4.0 out of 5 stars
Force Unleashed
This game is so much fun, and the story really ties the first three movies to the last three movies.
First of all, you should know that this game is kind of short. I received it yesterday and it took roughly 10 hours on standard difficulty to complete.
Yet the fact that I didn’t move the entire 10 hours is testament to this game’s ability to be loads of fun to play, regardless of game-length.
THE GOOD:
The opening level places you in command of Darth Vader, giving you a preview of the absolute power of the force… that you realize you can’t match at first with the apprentice. As the developers have stated, this is to give you a chance to realize what you can become.
The absolute awesomeness of this level really sets the tone for the game. Marching down and eliminating Wookies while ATAT’s walk down below from the cliff and Star Destroyers, troop transports, and TIE Fighters fly all around left me feeling like this was really Star Wars.
The leveling in the game gives you a chance for character customization once you take control of the apprentice. Want your force-grip to be able to grab two enemies instead of one? Spend your force points in upgrading force-grip. Also – you can wear various costumes, make your lightsaber one of nearly 20 colors with various special effects, and really make your character your own.
The gameplay is solid, with a few questionable level designs toward the end of the game.
THE BAD:
The story is ‘good’ but as I gave the writer of the novel a hard time for not delving deep enough – I have to say that the cutscenes were chopped down to the point where you really can’t grasp the full impact of the story which was more clear in the novel.
The Romance:
The love dialog/romance is worse than George Lucas if that gives you any indication. These characters develop feelings for one another despite Juno Eclipse being little more than a ‘professional imperial’ who forgot to button the top 5 buttons on her uniform and having no dialog really outside of a few sentences in the cut scenes.
Then again – if I saw a woman dressing like that I suppose it wouldn’t take much romance for me to develop feelings for her either.
Multiple Endings? There is a dark side ending and a light side ending, but this isn’t Knights of the Old Republic. 99% of the game is the same regardless of what you choose to be/wear/do. The final ‘choice’ is made 30 seconds before the final boss fight. Regardless of how you play the game – it comes down to what you do 30 seconds before you fight the final boss. I was hoping for a variety of missions or at least a change in objectives.
Frustrating objectives:
Sometimes your objective is very vague. I spent more than one level wandering in circles and jumping off cliffs trying to figure out what to do because the mission objective was something like “Pick out the hydrospanner from the flexoregulator” which is probably something you would know if you were an uber-geek who knew what either was. Guesswork and trial and error. Also – in the second Raxis Prime level the force controls at the end LIE to make you die quicker.
Bugs:
Few and far between, but I had some ATST decide to despawn (which was good for me) and a few hiccups. For the most part the game was solid.
OVERALL:
Despite the flaws, I sat through the entire 10 hours and couldn’t stop because it was extremely addictive. The game is simple – but it works and is fun. You can tell a lot of love went into this, but you can also tell that the cutscenes feel disconnected from the rest of the story in terms of dialog because of spotty editing which leaves you wanting more.
This is better than anything else LucasArts has had in a while, and you really feel like this is Star Wars.
Bottom line: A step in the right direction. A+ Gameplay, C- Story.
4.0 out of 5 stars
Awesome game but a little shorter than I would have liked
Great game with a great gaming controls/interface. Once you start playing it’s really hard to put it down.
2.0 out of 5 stars
Overly complicated button masher
This game is a pretty typical button masher action game. However, as you progress, you have to think quite a bit about how you wish to spend points to specialize your character…
3.0 out of 5 stars
Fun gameplay, sup-par story.
Star Wars: The Force Unleashed delivers as far as fun game play. The light saber combat and the force powers actually felt fun to use with the Wiimote – pushing stuff out of the…
4.0 out of 5 stars
Great game, really bad ending.
I wont give away the ending, but it was very disapointing… Play this game for all that’s there on the way to the ending.
4.0 out of 5 stars
Another Fun Star Wars Game
A lot of fun to play. The graphics are good and the storyline is really interesting for this game. When you’re playing the game it almost feels like you’re a part of a Star Wars…
5.0 out of 5 stars
Does another game exist
I bought this game for a kid – he is at his friends house with the game or plays it at home everyday – Loves it and very happy to have it. So do his friends.
5.0 out of 5 stars
Best Jedi Game Ever
Ok this is the best Star Wars game for being a jedi. All the force techniques are awesome. It’s really fun controlling people with the force. The story’s pretty good as well.